KAJE-JAVA

All things Java

Session 03 - Concurrency - Processes and Threads

  • ProcessDemo
  • ThreadsDemo

04 - Concurrency - Synchronization and Deadlock

  • SemaphoreDemo

05 - Concurrency - High-Level Concurrency Primitives

  • MonitorCase1
  • MonitorCase2
  • CircularBuffer
  • ConditionDemo

07 - IO - Blocking vs non-blocking

  • ClassicIoUnbuffered
  • ClassicIoBuffered
  • ClassicIoManBuffered
  • ClassicIoWholeFile
  • NioLineCount

09 - Scheduling

As a treat: A small game taken from: https://zetcode.com/javagames/movingsprites/

  • Game-1: Simple moving spaceship
  • Game-2: Added missile and refactoring
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