Files
changeTest/Game-2/src/Game/SpaceShip.java
2021-04-21 21:27:19 +02:00

85 lines
1.5 KiB
Java

package Game;
import java.awt.event.KeyEvent;
import java.util.ArrayList;
import java.util.List;
public class SpaceShip extends Sprite {
private int dx;
private int dy;
private List<Missile> missiles;
public SpaceShip(int x, int y) {
super(x, y);
initSpaceShip();
}
private void initSpaceShip() {
missiles = new ArrayList<>();
loadImage("src/resources/spaceship.png");
getImageDimensions();
}
public void move() {
x += dx;
y += dy;
}
public List<Missile> getMissiles() {
return missiles;
}
public void keyPressed(KeyEvent e) {
int key = e.getKeyCode();
if (key == KeyEvent.VK_SPACE) {
fire();
}
if (key == KeyEvent.VK_LEFT) {
dx = -1;
}
if (key == KeyEvent.VK_RIGHT) {
dx = 1;
}
if (key == KeyEvent.VK_UP) {
dy = -1;
}
if (key == KeyEvent.VK_DOWN) {
dy = 1;
}
}
public void fire() {
missiles.add(new Missile(x + width, y + height / 2));
}
public void keyReleased(KeyEvent e) {
int key = e.getKeyCode();
if (key == KeyEvent.VK_LEFT) {
dx = 0;
}
if (key == KeyEvent.VK_RIGHT) {
dx = 0;
}
if (key == KeyEvent.VK_UP) {
dy = 0;
}
if (key == KeyEvent.VK_DOWN) {
dy = 0;
}
}
}