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KAJE-JAVA

All things Java

Session 03 - Concurrency - Processes and Threads

NameDescription
ProcessDemoExecuting an external application
ThreadsDemoTwo ways of creating threads

04 - Concurrency - Synchronization and Deadlock

NameDescription
ProConUnprotectedUnprotected concurrency
SemaphoreDemo

05 - Concurrency - High-Level Concurrency Primitives

NameDescription
CircularBufferThe principle
ConditionDemoCircular buffer using Condition Variables
MonitorCase1Why wont it work?
MonitorCase2The solution

07 - IO - Blocking vs non-blocking

NameDescription
ClassicIoUnbuffered
ClassicIoBuffered
ClassicIoManBuffered
ClassicIoWholeFile
NioLineCount

09 - Scheduling

As a treat: A small game taken from: https://zetcode.com/javagames/movingsprites/

NameDescription
Game-1Simple moving spaceship
Game-2Added missile and refactoring
Game-3Missiles threaded